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Old Aug 13, 2005, 10:57 PM // 22:57   #1
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Default Change Feast of Corruption a little

Feast of Corruption, being one of the hardest elite skills to capture, should be a little stronger than it is presently. At 12 curses, you deal 67 dmg and 34 hp steal if target is under a hex. That's pretty weak for such a hard elite.

I suggest that It deals 67 dmg and steal 34 hp for EACH hex on the foe. It's not that big of a change, but definitely makes Feast of Corruption a bit better.
Also, by doing so, it makes E/N (hydro) or Me/N a bit stronger.

Please feel free to disagree with me or agree (cuz I really don't think Anet is going to see this, so I woudl like some feedback)
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Old Aug 13, 2005, 11:07 PM // 23:07   #2
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Totaly agreed with this 1. Its a weak skill and personaly it sux in pvp if the target has like 6 or 7 hexes. Ive had many situations where i didnt die becuz of the skill bieng weak. Advantage and disadvantage. But better is always needed.
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Old Aug 13, 2005, 11:27 PM // 23:27   #3
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I also agree. Since its an elite skill, it should be powerful and hard to overcome.
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Old Aug 13, 2005, 11:30 PM // 23:30   #4
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don't forget it's already AoE.
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Old Aug 13, 2005, 11:38 PM // 23:38   #5
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Nah, it is fine.
Stack it with something like Deep Freeze or Ice Spike and you make for some nice spike damage, as well as some quick and dirty healing. This spell is really nice when it comes to KOTH Scenarios
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Old Aug 14, 2005, 06:47 AM // 06:47   #6
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You overlook one thing, feast of corruption ignores armor and heals the caster. Stealing 34 for each hex would be brutal. At 16 you can do roughly 120 AoE damage. All it could use is possibly a small buff in damage.
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Old Aug 14, 2005, 07:44 AM // 07:44   #7
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It doesn't need any damage buffs at all. It deals roughly 120 Shadow damage, and has a fairly wide radius even for an AoE spell, whilst not suffering from the maximum of two targets like the popular Chain Lightning. It's a wonderful skill, when applied to a decent build.
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Old Aug 14, 2005, 08:47 AM // 08:47   #8
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That would be way overpowerred per hex. Organized team of four would slaughter you.
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Old Aug 14, 2005, 09:40 AM // 09:40   #9
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Hex builds will be crazy enough after NR loses it's stripping ability. Buffing Feast of Corruption in such a way that it deals damage per hex would be crazy. A team can easily stack 8+ plus hexes on someone, resulting in an instant death with FoC. ~120 shadow damage is fine as it is, especially considering it also has aoe. Ontop of that, the difficulty of capturing the skill should never reflect on the skill itself. There's something called balancing.
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Old Aug 14, 2005, 10:22 AM // 10:22   #10
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i think upgrading the damage dealt would be good, but not adding the 'for each hex' part. i dont think elite skills should be overpowering to the extent it obliterates people with such ease.
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Old Aug 14, 2005, 02:25 PM // 14:25   #11
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So how about making it only steal 34 hp for a maximum of 3 hexes and then stripping the hexes? By stripping the hexes, no one else can follow up with another FoC. That way 67+34+34+34 would be the maximum (at lvl12 curses).
Also, remember that good teams have relatively quick hex shattering or removal, so like this it won't be super uber.
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Old Aug 14, 2005, 02:30 PM // 14:30   #12
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Oh ur back? Didnt u post that a while ago??? How many times do u think ur evil Brain Washing is gonna work on Anet? Think again, Drugs are not the way to go...and Anet Isnt gonna do anything.
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Old Aug 14, 2005, 06:28 PM // 18:28   #13
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Quote:
Originally Posted by Z-Shinrei
So how about making it only steal 34 hp for a maximum of 3 hexes and then stripping the hexes? By stripping the hexes, no one else can follow up with another FoC. That way 67+34+34+34 would be the maximum (at lvl12 curses).
So, in saying "Change Feast of Corruption a little" you mean "Nerf it to high buggery", right? While the skill as it is gets some use (normally in group builds designed around the skill), the skill as you want it has no place in even the silliest of situations.
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Old Aug 14, 2005, 06:56 PM // 18:56   #14
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It's fine as it is. IMO it's already one of those most powerful elites out there when used right.
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Old Aug 14, 2005, 07:15 PM // 19:15   #15
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Quote:
Originally Posted by Z-Shinrei
Feast of Corruption, being one of the hardest elite skills to capture, should be a little stronger than it is presently. At 12 curses, you deal 67 dmg and 34 hp steal if target is under a hex. That's pretty weak for such a hard elite.

I suggest that It deals 67 dmg and steal 34 hp for EACH hex on the foe. It's not that big of a change, but definitely makes Feast of Corruption a bit better.
Also, by doing so, it makes E/N (hydro) or Me/N a bit stronger.

Please feel free to disagree with me or agree (cuz I really don't think Anet is going to see this, so I woudl like some feedback)
what I think you are forgetting, is that this spell affect "Target foe and all adjecent foes"

At level 12, you do 67 damage... at 16 (which is possible with runes and items) it does 84. Plus you steal 8-43 health from each foe that is hexed. Imgine hitting a group with Suffering or Shadow of Fear then laying this on them. With it being a AoE spell, you come back from near death instantly! A Me/N with maxed Fast Casting and maxed Curses you could pop both of these spells of in about a second each and do a huge amount of damage.

Sorry.. tweaking any MORE would severely overpower it
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